Test your survival skills in the Monster Wave mode. Enter PVP matchups to destroy your competition. Chat and play with your friends in real-time! Join a co-op raid party and fend off vicious monsters in Raid mode. Travel across nine treacherous realms to uncover the mystery behind the portal.Īssist the Celestial Kingdom and expose the horrifying truth.
I was thinking that you could add an update that would let us purchase equipment, faries, battle pets and avatars with coins.
Figured it is far less time to type this entire post than to attempt to do the methods mentioned above.This is a solid game, but I cant seem to find a good use for all my coins. One problem with this, you don't know if percentages are float, dword or double. Could try search random float values and mass editing. You'll want to use ARM to HEX to modify the offsets correctly.Ĥ.
Or use GG to edit offsets (if on mobile device) typically XA memory range. Public void set_DropChance ( int value ) // RVA : 0xCC4C10 Offset : 0xCC4C10 // RVA : 0x88AC74 Offset : 0x88AC74 Public int get_DropChance () // RVA : 0xCC4C08 Offset : 0xCC4C08 // RVA : 0x88AC64 Offset : 0x88AC64 Public int DropChance // RVA : 0x8A0F90 Offset : 0x8A0F90 Public void set_Chance ( int value ) // RVA : 0xBE8DA8 Offset : 0xBE8DA8 // RVA : 0x889DF4 Offset : 0x889DF4 Public int get_Chance () // RVA : 0xBE8DA0 Offset : 0xBE8DA0 // RVA : 0x889DE4 Offset : 0x889DE4 Public void set_RarityString ( string value ) // RVA : 0xBE8C50 Offset : 0xBE8C50 // RVA : 0x889DD4 Offset : 0x889DD4 Public string get_RarityString () // RVA : 0xBE8BB4 Offset : 0xBE8BB4 Public void set_Rarity ( Rarity value ) // RVA : 0xBE8BAC Offset : 0xBE8BAC public Rarity get_Rarity () // RVA : 0xBE8BA4 Offset : 0xBE8BA4 // RVA : 0x889DC4 Offset : 0x889DC4 Forthis game, some things from the dump that MIGHT be of use. Do a dump, search the dump for "rarity" "drop" "chance" or other keywords that may be related. Which could be related to info done in method 1.ģ. Then you can pointer search your way back to see if anything nearby to pointers could be related to this drop. Then unknown changed and then search for that specific id/utf. Like id numbers or utf and pointer search to find weapons. Basically drop is generated on level load, no enemy kill.Ģ. Drop might already be determined and linked to enemy before he is even killed.
Sometimes drops are related to enemy or linked to enemy. Start find nearby and other pointer data. None of which are a definite, especially if this drop rate is truly done server side.ġ. the fps value can`t be realy changed on good games, highest you probably can go is 60fps tiy can`t cap it, but the good thing about it is you do not get the lag In this way you can check for values,values unchanged etcĭrop rate you mean FPS right? normaly that's Xa or Ca, no way it can be A, A are gonne be log in information, request, guns, bullets, maps, and stuff like that, when its about device the change very high that's its gonne be Xa, each value leads to Xa because the hacks you have in the game and change very time are also leaded to a value that is already uploaded from the beginning, I see it like boxes in boxes, the main value, then a child of it, the point I to change the main valueto make it easyer for us all. So after searching,you change the drop rate by the next circle. It will search all float values in anonymous.Īns suppose drop rate is a float value in anonymous. Fuzzy search scans all memory for value types you gave.